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'''Shunt''' is an offense [[Power-Ups|power-up]] that shoots a slow homing missile at nearby drivers. after a certain amount of time the missile will expire if it does not hit a car. Shunt does a large amount of damage and causes cars to rapidly slow down. When fired backwards, by holding down the thumbstick, it loses its homing capability. If a player is being tracked by the missile, a flashing red bar will appear behind their car. Any player can be hit by a missile, even if they are not being tracked by it. Even though it does track cars, it can be avoided by out maneuvering it or just driving fast enough to allow it to expire. The missile can also be destroyed by firing a shunt missile backwards, by using [[barge]] when the missile is within range, or by shooting all 3 projectiles from the [[bolt]] power up at the missile. |
'''Shunt''' is an offense [[Power-Ups|power-up]] that shoots a slow homing missile at nearby drivers. after a certain amount of time the missile will expire if it does not hit a car. Shunt does a large amount of damage and causes cars to rapidly slow down. When fired backwards, by holding down the thumbstick, it loses its homing capability. If a player is being tracked by the missile, a flashing red bar will appear behind their car. Any player can be hit by a missile, even if they are not being tracked by it. Even though it does track cars, it can be avoided by out maneuvering it or just driving fast enough to allow it to expire. The missile can also be destroyed by firing a shunt missile backwards, by using [[barge]] when the missile is within range, or by shooting all 3 projectiles from the [[bolt]] power up at the missile. |
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+ | == Tips == |
− | ''insert tips |
+ | ''insert tips related to Shunt here'' |
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Revision as of 14:30, 8 May 2010
Shunt is an offense power-up that shoots a slow homing missile at nearby drivers. after a certain amount of time the missile will expire if it does not hit a car. Shunt does a large amount of damage and causes cars to rapidly slow down. When fired backwards, by holding down the thumbstick, it loses its homing capability. If a player is being tracked by the missile, a flashing red bar will appear behind their car. Any player can be hit by a missile, even if they are not being tracked by it. Even though it does track cars, it can be avoided by out maneuvering it or just driving fast enough to allow it to expire. The missile can also be destroyed by firing a shunt missile backwards, by using barge when the missile is within range, or by shooting all 3 projectiles from the bolt power up at the missile.
Tips
insert tips related to Shunt here
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