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'''Modifications''' are special abilities that effect cars and power-ups in [[Online Multiplayer|online multiplayer]]. Once a player reaches rank 3 they unlock the Mod Shop which is where players can edit their modifications. A player can only have three mods, one from each group, active on there car. Players select which mods they want to use by filling their loadouts. The game has four loadouts to filled called, All Rounder, Aggressive, Defensive, and Show Off. Despite the different names, each load-out has all the same modifications and can be filled in any fashion. Below is a list of modifications in order of rank and grouping.
+
'''Modifications''' are special abilities that affect cars and power-ups in [[Online Multiplayer|online multiplayer]] mode. Once a player reaches Rank 3, they obtain access to the Mod Shop, which is where players can view, select, and reconfigure up to 4 sets of modifications (initially labelled All Rounder, Aggressive, Defensive, and Show Off). Each set consists of three mods (each selected from a specific color-group), and only one set can be used by the player for a given race. It's up to the player to select the right combination of mods that will complement his/her driving style, taking into account the specifics of the track, and the vehicle/mod selections of his/her opponents.
   
 
__TOC__
 
__TOC__
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!Affects
 
!Affects
 
|-
 
|-
  +
|Stable Frame<ref name="stableframe">One of the post-race Awards is given to the player who mitigated the most damage due to the Stable Frame mod.</ref>
|Stable Frame
 
|Take less damage from collisions and be immune to Battering Ram
+
|You take less damage from collisions and are immune to Battering Ram.
 
|3
 
|3
 
|
 
|
 
|-
 
|-
|Batering Ram
+
|Battering Ram
|Increases the force of your collisions and deals extra damage.
+
|Increases the force of your collisions/rams, and deals extra damage.
 
|3
 
|3
 
|
 
|
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|-
 
|-
 
|Titanium Armor
 
|Titanium Armor
|Your vehicle only takes half a damage point from standard power-up attacks.
+
|Your vehicle takes half damage from standard power-up attacks.
 
|13
 
|13
 
|
 
|
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|Your Shunt attacks deal more damage.
 
|Your Shunt attacks deal more damage.
 
|20
 
|20
|[[File:shunt.png|25px|link=Shield]]
+
|[[File:shunt.png|25px|link=Shunt]]
 
|-
 
|-
 
|Front Runner
 
|Front Runner
|Receive a Nitro for every lap you complete.
+
|You receive a Nitro for every lap you complete.<ref name="frontrunner">The Nitro is not given if your Power-up Bay is full.</ref>
 
|26
 
|26
|[[File:nitro.png|25px|link=Shield]]
+
|[[File:nitro.png|25px|link=Nitro]]
 
|-
 
|-
 
|Drifter
 
|Drifter
  +
|You receive a Nitro each time you perform a Super Drift.<ref name="drifter">The Nitro is not given if your Power-up Bay is full.</ref>
|Score Super-Drifts to earn Nitro Power-ups.
 
 
|32
 
|32
|[[File:nitro.png|25px|link=Shield]]
+
|[[File:nitro.png|25px|link=Nitro]]
 
|-
 
|-
 
|Jump The Gun
 
|Jump The Gun
|Respawn faster and get a speed boost when Wrecked or Reset.
+
|You respawn faster and get a speed boost after being Wrecked or Reset.
 
|45
 
|45
 
|
 
|
 
|}
 
|}
  +
<references/>
 
 
==Orange Group==
 
==Orange Group==
   
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|-
 
|-
 
|Safety Net
 
|Safety Net
|Any Power-up shot that hits you while shielding repairs a small amount of damage.
+
|Any Power-up that hits you while your Shield is active repairs a small amount of damage.
 
|3
 
|3
 
|[[File:Shield.png|25px|link=Shield]]
 
|[[File:Shield.png|25px|link=Shield]]
 
|-
 
|-
 
|Adaptive Shielding
 
|Adaptive Shielding
|Shunts, barges, and mines that hit your shield are converted into power-ups.
+
|Shunts, Barges, and Mines that hit your Shield are converted into Power-ups.
 
|3
 
|3
 
|[[File:Shield.png|25px|link=Shield]]
 
|[[File:Shield.png|25px|link=Shield]]
 
|-
 
|-
 
|Shielding Efficiency
 
|Shielding Efficiency
|Your Shield is active for longer and can sustain an extra hit from Shock blast.
+
|Your Shield is active for longer and can sustain an extra hit from a Shock blast.
 
|9
 
|9
 
|[[File:Shield.png|25px|link=Shield]]
 
|[[File:Shield.png|25px|link=Shield]]
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|Increases the blast radius of your Barge attacks.
 
|Increases the blast radius of your Barge attacks.
 
|17
 
|17
|[[File:barge.png|25px|link=Shield]]
+
|[[File:barge.png|25px|link=Barge]]
 
|-
 
|-
 
|Scrambler
 
|Scrambler
 
|Reverse Power-up attacks temporarily block your opponents from firing Power-ups.
 
|Reverse Power-up attacks temporarily block your opponents from firing Power-ups.
 
|22
 
|22
|[[File:shunt.png|25px|link=Shield]][[File:mine.png|25px|link=Shield]][[File:bolt.png|25px|link=Shield]]
+
|[[File:shunt.png|25px|link=Shunt]][[File:mine.png|25px|link=Mine]][[File:bolt.png|25px|link=Bolt]]
 
|-
 
|-
 
|Shielded Bay<br />
 
|Shielded Bay<br />
|Become immune to Scrambler attacks and Decoy Power-ups.<br />
+
|You are immune to Scrambler attacks, and may safely pick up Decoy Power-ups.<br />
 
|22<br />
 
|22<br />
 
|
 
|
 
|-
 
|-
 
|Magnetic Field
 
|Magnetic Field
|Pick up Power-ups from further away.
+
|You can pick up Power-ups from further away.
 
|35
 
|35
 
|
 
|
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|Adds a laser sight to assist with aiming Bolt shots.
 
|Adds a laser sight to assist with aiming Bolt shots.
 
|3
 
|3
|[[File:bolt.png|25px|link=Shield]]
+
|[[File:bolt.png|25px|link=Bolt]]
 
|-
 
|-
 
|Fan Favorite
 
|Fan Favorite
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|-
 
|-
 
|ECM
 
|ECM
|Shunts are easier to evade. Shake them off when your warning changes color.
+
|Shunts are easier to evade. When the warning light flashes green, you can swerve to avoid them.
 
|10
 
|10
|[[File:shunt.png|25px|link=Shield]]
+
|[[File:shunt.png|25px|link=Shunt]]
 
|-
 
|-
 
|Bribe
 
|Bribe
|Get a random Power-up at the start, as well as each time you are Wrecked.
+
|Get a random Power-up at the start, as well as each time you respawn after being Wrecked.
 
|15
 
|15
 
|
 
|
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|-
 
|-
 
|Mastermine
 
|Mastermine
|Near-miss Mines to detonate them into explosive fragments
+
|Drive close by Mines to detonate them into multiple explosive fragments.
 
|30
 
|30
|[[File:mine.png|25px|link=Shield]]
+
|[[File:mine.png|25px|link=Mine]]
 
|-
 
|-
 
|Last Gasp
 
|Last Gasp

Revision as of 19:16, 4 June 2010

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Modifications are special abilities that affect cars and power-ups in online multiplayer mode. Once a player reaches Rank 3, they obtain access to the Mod Shop, which is where players can view, select, and reconfigure up to 4 sets of modifications (initially labelled All Rounder, Aggressive, Defensive, and Show Off). Each set consists of three mods (each selected from a specific color-group), and only one set can be used by the player for a given race. It's up to the player to select the right combination of mods that will complement his/her driving style, taking into account the specifics of the track, and the vehicle/mod selections of his/her opponents.

Yellow Group

Modification Description Rank Affects
Stable Frame[1] You take less damage from collisions and are immune to Battering Ram. 3
Battering Ram Increases the force of your collisions/rams, and deals extra damage. 3
Showy Flourish Gain bonus fans each time you damage an opponent with power-ups. 6
Titanium Armor Your vehicle takes half damage from standard power-up attacks. 13
Iron Fist Your Shunt attacks deal more damage. 20 Shunt
Front Runner You receive a Nitro for every lap you complete.[2] 26 Nitro
Drifter You receive a Nitro each time you perform a Super Drift.[3] 32 Nitro
Jump The Gun You respawn faster and get a speed boost after being Wrecked or Reset. 45
  1. One of the post-race Awards is given to the player who mitigated the most damage due to the Stable Frame mod.
  2. The Nitro is not given if your Power-up Bay is full.
  3. The Nitro is not given if your Power-up Bay is full.

Orange Group

Modification Description Rank Affects
Safety Net Any Power-up that hits you while your Shield is active repairs a small amount of damage. 3 Shield
Adaptive Shielding Shunts, Barges, and Mines that hit your Shield are converted into Power-ups. 3 Shield
Shielding Efficiency Your Shield is active for longer and can sustain an extra hit from a Shock blast. 9 Shield
Splash Damage Increases the blast radius of your Barge attacks. 17 Barge
Scrambler Reverse Power-up attacks temporarily block your opponents from firing Power-ups. 22 ShuntMineBolt
Shielded Bay
You are immune to Scrambler attacks, and may safely pick up Decoy Power-ups.
22
Magnetic Field You can pick up Power-ups from further away. 35
Decoy Drop Dropped Power-ups become Decoys that explode when picked up by other drivers. 40

Green Group

Modification Description Rank Affects
Laser Sight Adds a laser sight to assist with aiming Bolt shots. 3 Bolt
Fan Favorite Gain extra Fans for your Finish Bonus. 3
ECM Shunts are easier to evade. When the warning light flashes green, you can swerve to avoid them. 10 Shunt
Bribe Get a random Power-up at the start, as well as each time you respawn after being Wrecked. 15
Vampiric Wreck Repairs your vehicle each time you Wreck an opponent. 25
Mastermine Drive close by Mines to detonate them into multiple explosive fragments. 30 Mine
Last Gasp Primes your car with explosives that you can detonate after you get Wrecked. 38
Silent Running Turns your car invisible unless you fire or take damage. 47