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'''{{Stub}}'''
 
'''{{Stub}}'''
   
'''Checkpoint''' is an event type in [[Career|Single Player Career]] and consists of racing through all gates before the given time reaches zero. Checkpoint only utilizes one type of standard [[Power-ups]], [[nitro |nitro]] and a non standard powerup "timer". After passing throught the last gate the remaining seconds decide how many lights will be scored depending on the event's goal targets.
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'''Checkpoint''' is an event type in [[Career|Single Player Career]] and consists of racing through all gates before the given timer reaches zero. Checkpoint only utilizes one type of standard [[Power-ups]], [[nitro |nitro]] and a non standard powerup "time bonus". After passing throught the last gate the remaining seconds decide how many lights will be scored depending on the event's goal targets.
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Every gate you pass will add 17 seconds to your timer and every "Time bonus" adds 2 seconds.
   
 
==Strategy==
 
==Strategy==
Find a route that passes through as many timer and nitro powerups as possible.
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Find a route that passes through as many timer and nitro powerups as possible. Try to maintain a constant speed and don't hit anything.
 
[[Category:Career Events]]
 
[[Category:Career Events]]

Latest revision as of 06:46, July 1, 2010

Stub This article is a stub. You can improve it by adding more information.

Checkpoint is an event type in Single Player Career and consists of racing through all gates before the given timer reaches zero. Checkpoint only utilizes one type of standard Power-ups, nitro and a non standard powerup "time bonus". After passing throught the last gate the remaining seconds decide how many lights will be scored depending on the event's goal targets.

Every gate you pass will add 17 seconds to your timer and every "Time bonus" adds 2 seconds.

StrategyEdit

Find a route that passes through as many timer and nitro powerups as possible. Try to maintain a constant speed and don't hit anything.

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