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+ | {|align="right" class="wikitable" style="background:#333; border:2px solid black; text-align:center" cellpadding="3" cellspacing="0" |
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− | [[File:Bolt.png|left|275px]][[File:Bolt cartoon.png|right|Bolt Cartoon]][[File:Bolt.jpg|thumb|300px|A car hit with a bolt.]][[File:Bolt_Image.jpg|thumb|left|One of the bolts.]] |
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+ | {|align="right" class="wikitable" style="border:2px solid #333; text-align:center" cellpadding="3" cellspacing="0" |
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+ | !style="background:Silver; border: 2px solid black"|<font color="black">'''Power Ups'''</font> |
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+ | {|class="wikitable" style="background:#333; border: 2px solid black" |
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+ | !style="background:HotPink; border:2px solid black" colspan="4"|<font color="black">'''Bolt'''</font> |
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+ | |rowspan="4" colspan="2"|[[File:Bolt.png|90px]] |
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+ | |style="background:Silver"|<font color="black">Ammo</font> |
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+ | |style="background:Silver"|<font color="black">Type</font> |
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+ | |- |
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+ | |<font color="HotPink">3</font> |
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+ | |<font color="HotPink">Attack</font> |
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+ | |- |
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+ | |style="background:Silver"|<font color="black">Range</font> |
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+ | |style="background:Silver"|<font color="black">Colour</font> |
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+ | |- |
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+ | |<font color="HotPink">Long</font> |
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+ | |<font color="HotPink">Pink</font> |
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+ | |- |
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+ | |colspan="4" style="border: 2px solid silver"|[[File:Bolt_cartoon.png|240px|Bolts can be fired both forwards and backwards from a vehicle.]] |
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+ | |- |
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+ | |style="background:Hotpink" colspan="4"|<font color="black">Single Player Mods</font> |
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+ | |- |
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+ | |[[File:Blob_b_f.png|Overbolt]] |
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+ | | |
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+ | | |
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+ | | |
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+ | |- |
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+ | |style="background:Hotpink" colspan="4"|<font color="black">Multiplayer Mods</font> |
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+ | |- |
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+ | |[[File:Blob_b_f.png|Iron Fist]] |
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+ | |[[File:Blob_b_f.png|Showy Flourish]] |
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+ | |[[File:Blob_b_f.png|Bribe]] |
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+ | |[[File:Blob_b_f.png|Safety Net]] |
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+ | |} |
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+ | |} |
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+ | |} |
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'''Bolt''' is an offensive power-up that contains three fast-moving projectiles (indicated on the icon as up-arrows), that are fired individually. Each time a bolt is fired, an arrow from the icon is removed. They can be fired both forwards and backwards, but are "dumb-fire" projectiles; the vehicle's orientation at that moment determines the trajectory of the shot, allowing for shots to be fired where the car is facing, even while in a skid/drift. Each projectile does half a block of damage and causes a car to slow down and skid slightly. While it's primarily an offensive weapon, it can destroy [[Mine]]s and [[shunt]]s with two shots. |
'''Bolt''' is an offensive power-up that contains three fast-moving projectiles (indicated on the icon as up-arrows), that are fired individually. Each time a bolt is fired, an arrow from the icon is removed. They can be fired both forwards and backwards, but are "dumb-fire" projectiles; the vehicle's orientation at that moment determines the trajectory of the shot, allowing for shots to be fired where the car is facing, even while in a skid/drift. Each projectile does half a block of damage and causes a car to slow down and skid slightly. While it's primarily an offensive weapon, it can destroy [[Mine]]s and [[shunt]]s with two shots. |
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== Modifications == |
== Modifications == |
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− | {| border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse |
+ | {| border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse" |
!Modification |
!Modification |
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!Description |
!Description |
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!Rank |
!Rank |
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!Group |
!Group |
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+ | !Career |
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|- |
|- |
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|Iron Fist |
|Iron Fist |
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|14 |
|14 |
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|1 |
|1 |
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+ | |Multi |
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|- |
|- |
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|Showy Flourish |
|Showy Flourish |
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|3 |
|3 |
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|1 |
|1 |
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+ | |Multi |
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|- |
|- |
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|Bribe |
|Bribe |
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|3 |
|3 |
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|3 |
|3 |
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+ | |Multi |
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|- |
|- |
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|Safety Net |
|Safety Net |
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|3 |
|3 |
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|2 |
|2 |
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+ | |Multi |
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|- |
|- |
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|Overbolt |
|Overbolt |
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|Each bolt power-up gives you four bolts instead of three. |
|Each bolt power-up gives you four bolts instead of three. |
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+ | |colspan="2"|City Slickers |
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+ | |Single |
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== Tips == |
== Tips == |
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+ | [[File:Bolt.jpg|240px|thumb|right]] |
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* When firing all your projectiles at once, turn the car slightly. This will fire the shots in a small spread pattern, increasing the chance of hitting a vehicle that is actively swerving or traveling at an angle to you. |
* When firing all your projectiles at once, turn the car slightly. This will fire the shots in a small spread pattern, increasing the chance of hitting a vehicle that is actively swerving or traveling at an angle to you. |
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* While Bolt hits only do light damage, they '''do''' impart sufficient force on the car to break it loose from the ground. Hitting an opponent in the middle of a cornering maneuver will likely put them into a skid, or cause a drifting car to spin out of control. Take advantage of this and save your Bolt shots for when they will cause the most disruption. |
* While Bolt hits only do light damage, they '''do''' impart sufficient force on the car to break it loose from the ground. Hitting an opponent in the middle of a cornering maneuver will likely put them into a skid, or cause a drifting car to spin out of control. Take advantage of this and save your Bolt shots for when they will cause the most disruption. |
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** "Long Range Bolt" - Bolt rounds that hit an opponent after traveling a set distance. |
** "Long Range Bolt" - Bolt rounds that hit an opponent after traveling a set distance. |
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** "Air Bolt" - Bolt rounds that are fired while airborne, or that hit an airborne opponent. |
** "Air Bolt" - Bolt rounds that are fired while airborne, or that hit an airborne opponent. |
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− | * It takes 2 Bolt rounds to destroy a Shunt missile. |
+ | * It takes 2 Bolt rounds to destroy a Shunt missile. |
− | * It takes 2 Bolt rounds to destroy a Mine. |
+ | * It takes 2 Bolt rounds to destroy a Mine. |
{{Power-Up}} |
{{Power-Up}} |
Revision as of 18:54, 3 June 2010
This article is a stub. You can improve it by adding more information.
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Bolt is an offensive power-up that contains three fast-moving projectiles (indicated on the icon as up-arrows), that are fired individually. Each time a bolt is fired, an arrow from the icon is removed. They can be fired both forwards and backwards, but are "dumb-fire" projectiles; the vehicle's orientation at that moment determines the trajectory of the shot, allowing for shots to be fired where the car is facing, even while in a skid/drift. Each projectile does half a block of damage and causes a car to slow down and skid slightly. While it's primarily an offensive weapon, it can destroy Mines and shunts with two shots.
Modifications
Modification | Description | Rank | Group | Career |
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Iron Fist | Increases the strength of your offensive Power-ups. | 14 | 1 | Multi |
Showy Flourish | Gain extra Fans for each power-up impact. | 3 | 1 | Multi |
Bribe | Gives you a random power-up at the start of races and each time you are Wrecked. | 3 | 3 | Multi |
Safety Net | Your Shield converts Shunt, Bolt and Barge impacts into a usable power-up. | 3 | 2 | Multi |
Overbolt | Each bolt power-up gives you four bolts instead of three. | City Slickers | Single |
Tips
- When firing all your projectiles at once, turn the car slightly. This will fire the shots in a small spread pattern, increasing the chance of hitting a vehicle that is actively swerving or traveling at an angle to you.
- While Bolt hits only do light damage, they do impart sufficient force on the car to break it loose from the ground. Hitting an opponent in the middle of a cornering maneuver will likely put them into a skid, or cause a drifting car to spin out of control. Take advantage of this and save your Bolt shots for when they will cause the most disruption.
- Additional fans are awarded for skill shots. This includes any combination of the following:
- "Fully Bolted" - successfully hitting a single vehicle with every round from a single Bolt powerup (regardless of the powerup's ammo count).
- "Drift Bolt" - Bolt rounds fired while in a skid/drift.
- "Reverse Bolt" - Bolt rounds fired behind your car.
- "Long Range Bolt" - Bolt rounds that hit an opponent after traveling a set distance.
- "Air Bolt" - Bolt rounds that are fired while airborne, or that hit an airborne opponent.
- It takes 2 Bolt rounds to destroy a Shunt missile.
- It takes 2 Bolt rounds to destroy a Mine.
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